S06: Enforce failure condition for allied team (issue #6019).S05b: Temples given an aged appearance to match ‘ancient temples’ description (issue #5576).S08: Prevent possibility of Darken Volk advancing to Lich (issue #6351).S07: Clarified objectives (issue #5608) and remove End Turn being required to trigger victory (issue #6173).The mercenary will now spawn in a less sudden way (issue #6183).wmllint automatically removes the obsolete lines ``.Fixed erratic keyboard and mouse scroll speed (issue #3607).Resolved title screen flashing during the loading screen (issue #2395).The checks for the old special notes system have been removed from wmllint the `notecheck off`, `notecheck on` and `match with ` magic comments no longer have any effect.The `-stringfreeze` (`-Z`) command line flag has been removed from wmllint.Resolve crash on systems using musl implementation of libc (issue #6603).Added more unit tests for weapon specials.Fixed a crash with locally-edited add-ons that had neither `_server.pbl` nor `_info.cfg` (issue #6389).Fixed a crash with "laststrike" (firststrike given to the opponent) weapon specials (issue #6575).wmlxgettext’s old behavior of processing files in the order they’re given on the command line can be selected with the `-no-sort-by-file` option (PR #6586).
wmlscope can now report about calls to deprecated macros when using the `-unresolved` switch.Updated the modding instructions, helping add-on authors add extra factions etc.S08: Kromph and the Dust devil now trigger a critical event (issue #6211).S22: Fixed the possibility of a misplaced dialogue when a bridge was broken (issue #6376).Improvements and spelling corrections to the English prose text (PR #6166).
S9: Allow Grypon Riders to complete the scenario (issue #6332).
#Tower of trample 1.17.2 code#
Fixed error in retreat-injured CA when regenerate ability code does not include a value= key.Fixed error in Castle Switch CA of the Experimental AI after a leader was killed (issue #6440).Fixed bug in Bottleneck Micro AI involving units without moves on terrain with multiple open passages (issue #6599).Fixed visibility bug in ai_helper.get_attackable_enemies() for some complex filters.Fixed chance of being unscathed in damage calculation for some fights in which both units can die (issue #6590).Removing the Protect Unit Micro AI no longer causes a Lua error.Fixed being unable to interact with units when Scroll Lock is active (issue #6759).Fixed path finding visibility bug that sometimes caused OOS errors on maps with tunnels and at least three sides that do not share vision (PR #6744).Fixed frequent crashes occurring in multiplayer matches (issue #6863).`wesnoth.remove_event_handler` renamed to `wesnoth.game_events.remove` for consistency with other event functions.
#Tower of trample 1.17.2 full#